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Guardian Naga

Guardian Naga
Large Monstrosity, Typically Lawful Good
Armor Class18(natural armor)
Hit Points127(15d10 + 45)
Speed40 ft
STR
19(+4)
DEX
18(+4)
CON
16(+3)
INT
16(+3)
WIS
19(+4)
CHA
18(+4)
Saving ThrowsDex +8, Con +7, Int +7, Wis +8, Cha +8
Damage Immunitiespoison
Condition Immunitiescharmed, poisoned
SensesDarkvision 60 ft, passive Perception 14
LanguagesCelestial, Common
Challenge10( 5,900 XP) Proficiency Bonus+4

Rejuvenation. If it dies, the naga returns to life in 1d6 days and regains all its hit points. Only a wish spell can prevent this trait from functioning.

Actions

Bite. Melee Weapon Attack: +8 to hit, reach 10 ft, one target. Hit: 8 (1d8 + 4) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 45 (10d8) poison damage on a failed save, or half as much damage on a successful one.

Spit Poison. Ranged Weapon Attack: +8 to hit, range 15/30 ft., one creature. Hit: The target must make a DC 15 Constitution saving throw, taking 45 (10d8) poison damage on a failed save, or half as much damage on a successful one.

Spellcasting. The naga casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 16, +8 to hit with spell attacks):

At will: thaumaturgy, sacred flame, mending
4/day each: shield of faith, cure wounds, command
3/day each: freedom of movement, banishment, clairvoyance, bestow curse, hold person, calm emotions
2/day each: geas, flame strike
1/day each: true seeing

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Guardian nagas were immortal beings that often protected treasure, magical secrets, items, and lore that would be destructive should they ever fall into the wrong hands.

Description

Like all nagas, guardian nagas had snake-like bodies and human-like faces. They could grow to be 20 feet (6.1 meters) in length and weighed up to 500 lb (230,000 g).

Their scales were of a greenish-gold hue, with a silvery triangular pattern along the back, and tended to shimmer. Their eyes were bright—hypnotically lit from within. Some had a golden frill that ran the length of their body. Some gave off a scent of sweet flowers.

Personality

Guardian nagas were exceptionally wise, intelligent, and usually strictly lawful and good aligned, but they were free-willed creatures and could be of any alignment.

Less noble members of their kind might subjugate creatures, usually a tribe of primitive kobolds, troglodytes, or lizardfolk, to assist them in their pursuits, always believing they were superior to other creatures. They enjoyed spell research and designing strategies to thwart evil plots. They typically gave warning to intruders and only attacked if provoked. When angered, a guardian naga raised its crest.

Combat

If provoked to attack, guardian nagas had a wide range of responses to choose from. They were accomplished spell casters with access to divine magic in addition to being able to deliver poison by either spitting or biting.

History

Nagas were created by a humanoid race sometime in the distant past. When their creators died off or disappeared, the nagas inherited the magic and lore of their absent masters and carried on with mystical research and protection of their secrets.

Society

Nagas in general had an antagonistic relationship with yuan-ti, but if their goals aligned, guardian nagas would sometimes protect yuan-ti temples and treasure hoards.

This article uses material from the “Guardian Naga” article on the Forgotten Realms wiki at Fandom and is licensed under the Creative Commons Attribution-Share Alike License.