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Skeleton archer

Skeleton archer
Medium Undead, Typically Neutral
Armor Class15(armor scraps)
Hit Points19(3d8 + 6)
Speed30 ft
STR
8(-1)
DEX
16(+3)
CON
15(+2)
INT
6(-2)
WIS
8(-1)
CHA
5(-3)
SkillsPerception +1
Damage Vulnerabilitiesbludgeoning
Damage Immunitiespoison
Condition Immunitiesexhaustion, poisoned
SensesDarkvision 60 ft, passive Perception 11
LanguagesUnderstands Languages it new in life but can't speak
Challenge1( 200 XP) Proficiency Bonus+2
Actions

Multiattack. The skeleton archer makes two longbow attacks.

Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft, one target. Hit: 6 (1d6 + 3) piercing damage.

Longbow. Ranged Weapon Attack: +5 to hit, range 150/600 ft, one target. Hit: 7 (1d8 + 3) piercing damage.

Export

An improved iteration on the skeleton. Better bow, better armor, and more adequate stats.

This line is irrelevant, it’s just here so the publishing system doesn’t yell at me for not having enough text.