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Stone Giant

Stone Giant
Huge Giant, Typically Neutral
Armor Class17(natural armor)
Hit Points126(11d12 + 55)
Speed40 ft
STR
23(+6)
DEX
15(+2)
CON
20(+5)
INT
10(+0)
WIS
12(+1)
CHA
9(-1)
Saving ThrowsDex +5, Con +8, Wis +4
SkillsAthletics +12, Perception +4
SensesDarkvision 60 ft, passive Perception 14
LanguagesGiant
Challenge7( 2,900 XP) Proficiency Bonus+3

Stone Camouflage. The giant has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Actions

Multiattack. The giant makes two Greatclub attacks.

Greatclub. Melee Weapon Attack: +9 to hit, reach 15 ft, one target. Hit: 19 (3d8 + 6) bludgeoning damage.

Rock. Ranged Weapon Attack: +9 to hit, range 60/240 ft, one target. Hit: 28 (4d10 + 6) bludgeoning damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.

Reactions

Rock Catching. If a rock or similar object is hurled at the giant, the giant can, with a successful DC 10 Dexterity saving throw, catch the missile and take no bludgeoning damage from it.

Export

Stone giants, called steinjotunen in their own language, were a reclusive and artistic race of giants that lived in underground and mountainous environments.

Description

The bodies of stone giants had a gray to grayish-brown skin tone, hair that ranged in a spectrum of dark grays and bluish-grays, and eyes of a silver or steel hue. They also tended to wear clothing that was of a similar color to nearby rocks, which altogether made it easy for their race to blend in with their environment when needed.

Adults averaged about 18 feet (5.5 meters) in height, although fossilized stone giants from the era of Ostoria show that in the past their race was capable of reaching heights of up to 24 feet (7.3 meters). Though thinner and less bulky than fire giants, who were about the same height on average, a stone giant's thicker, heavier flesh made them weigh significantly more, at about 9,000 pounds (4,100 kilograms).

Abilities

Stone giants had an excellent sense of smell and had infravision sight of up to 200 feet (61 meters). Stone giants were the longest living of the giants and generally considered among their peers to be the wisest of all giant races, despite their low position in the ordning. And their hearts were known to beat four times slower than that of a human.

Combat

Stone giants preferred to fight using ranged weapons such as boulders, but if forced into melee they wielded gigantic stone clubs. Some were fond of simply flinging their smaller enemies through the air.

History

The stone giant race began with an individual by the name of Obadai, one of the mortal children of Annam All-Father and Othea, who in the kingdom of Ostoria was ceded control of the Underdark. Within this mighty kingdom they created some of the greatest works of giant art. For example, they would regularly carve stalactites and pillars so that they resonated in the wind, thus creating a sort of song that was attuned to whoever stood before them.

Sub-Races

Ash giants

An offshoot of stone giants that lived in the Black Ash Plain of east Faerûn. Their size and skin tone was approximately the same, though their bodies were hairless and their eyes a deep-set black. They often smeared themselves with ash as camouflage and were known to be shamans who specialized in controlling the ashes and embers common in their homeland.

Phaerlin giants

An offshoot that was created by the magic of the phaerimm, sometime after those aberrations were imprisoned in the Underdark. While intelligent enough to speak, phaerlin giants were savage brutes and had little in common with their stone giant forebears. Their bodies were hairless, had hardened skin very similar to that of a beholder, and were hunched from living in tight tunnels. They generally walked using both their feet and hands. They eschewed weapons, preferring to attack with their claws and the razor sharp teeth embedded in their protruding jaws.

Craa'ghoran giants

Stone giants who had been exposed long ago to elemental energy from the Elemental Plane of Earth by druidic devotees of Gond. They were taller than stone giants, could live up to 8,000 years, and could weigh up to ten times more than them due to the massive chunks of rock that formed much of their bodies.They were cruel hunters who delighted in using their innate abilities to create a maze of traps and blind corners for prey to get lost in. They did retain their ancestors love of art, creating massive and beautiful stone carvings with their magic.

Society

Stone giant family bonds were less important than the bonds between a master and his pupil. The ordering of stone giant society was based upon an individual's artistic ability.

The strongest stone giant nation was Cairnheim in the Underdark. It was a village located in the western part of the Darklands in the Upperdark inside the Giant's Run Mountains under the rule of the stone giant lich Dodkong.

Stone giants that spent too much time on the surface, either during their dream quests or as a result of banishment from their communities, became dreamwalkers, driven so far into madness by their isolation to the point that reality itself bent around them.

Lycanthropy

Due to the resilience of their skin, stone giants were known to be immune to all forms of lycanthropy.

Homelands

These giants were typically found living in temperate mountain ranges, caves, or caverns.

Stone giants were powerful enough to survive and make a living in the Underdark in the face of competition. They had a tendency to gather in larger individual groups the deeper the given group was located, but were primarily denizens of the Upperdark, though their numbers were small even there.

They carved their homes out of the rock and had a reputation as good artisans, though they generally maintained an uncaring stance towards other denizens of the Underdark and expected the same stance from the others.

Languages

Stone giants were known to speak the general giant language Jotun. But they also possessed their own language known as Jotunstein, which was derived from both Jotun and Auld Dwarvish. The written form of this language was known as "Metamorpherie".

Names

Common given names among stone giants included the following:

Males

Falkh, Hundar, Korlgar, Kuljarn, Sulfulkh, Valgusk, Vorold, and Yulhamur.

Females

Beldra, Gillauga, Gurdis, Moada, Oskra, Ragnara, Rakra, Skarla, Woave, and Zarka.

Religion

Like all true giants, stone giants worshiped Annam All-Father as their chief deity, but unlike the other races they envisioned him as being an artist whose skills were perfection. Their patron deity among Annam's children was Skoraeus Stonebones, though lesser deities Hiatea and Iallanis were also known to have a significant following among the stone giants.

Priests of Skoraeus felt that their duty was to oversee their society's affairs and ensure that the stone giants as a whole continued to progress towards greater achievements in art and intellectual thought. But in order to accomplish this goal, they believed that their race needed to isolate itself from others, with the exception of individuals who might help expand upon their mastery of craftsmanship.

Relationships

Animal domestication was not common among them, though many were known to raise colonies of giant bats as a warning system and source of food. While others have been seen in the company of giant goats and cave bears. Out of all animals they considered purple worms to be the greatest of pests, since they could effortlessly burrow through their homes and destroy prized carvings.

Usages

Stone giants' finger bones were used by crafters from the Old Empires to create more powerful versions of rings of strength.

This article uses material from the “Stone Giant” article on the Forgotten Realms wiki at Fandom and is licensed under the Creative Commons Attribution-Share Alike License.