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Triceratops

Triceratops
Huge Beast, Unaligned
Armor Class13(natural armor)
Hit Points95(10d12 + 30)
Speed50 ft
STR
22(+6)
DEX
9(-1)
CON
17(+3)
INT
2(-4)
WIS
11(+0)
CHA
5(-3)
Sensespassive Perception 10
Languages--
Challenge5( 1,800 XP) Proficiency Bonus+3

Trampling Charge. If the triceratops moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the triceratops can make one stomp attack against it as a bonus action.

Actions

Gore. Melee Weapon Attack: +9 to hit, reach 5 ft, one target. Hit: 24 (4d8 + 6) piercing damage.

Stomp. Melee Weapon Attack: +9 to hit, reach 5 ft, one target. Hit: 22 (3d10 + 6) bludgeoning damage.

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A triceratops was a huge, herbivorous, herd dinosaur.  

Description

These massive dinosaurs had a bony plate on their six-foot-long skull for defense, with two long horns on the top and a shorter horn at the nose. Their bodies extended for about 25 feet (7.6 meters), and they weighed around ten tons (nine metric tons).

Behavior

Triceratops had especially short tempers for herbivores, and would charge, trample, and skewer any creature invading their territory. When defending their young, they were intelligent enough to form a circle around them, horns facing outwards.

Combat

A triceratops could trample creatures smaller than it; it would gore anything else.

This article uses material from the “Triceratops” article on the Forgotten Realms wiki at Fandom and is licensed under the Creative Commons Attribution-Share Alike License.