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Werewolf

Werewolf
Medium Humanoid (Human, Shapechanger), Typically Chaotic Evil
Armor Class12(natural armor)
Hit Points58(9d8 + 18)
Speed40 ft
STR
15(+2)
DEX
13(+1)
CON
14(+2)
INT
10(+0)
WIS
11(+0)
CHA
10(+0)
SkillsPerception +4, Stealth +3
Damage Immunitiesbludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered
Sensespassive Perception 14
LanguagesCommon (can't speak in wolf form)
Challenge3( 700 XP) Proficiency Bonus+2

Shapechanger. The werewolf can use its action to polymorph into a wolf-humanoid hybrid or into a wolf, or back into its true form, which is humanoid. Its statistics, other than its AC, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Keen Hearing and Smell. The werewolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Multiattack. The werewolf makes two attacks: two with its spear (humanoid form) or one with its bite and one with its claws (hybrid form).

Bite (Wolf or Hybrid Form Only). Melee Weapon Attack: +4 to hit, reach 5 ft, one target. Hit: 6 (1d8 + 2) piercing damage. If the target is a humanoid, it must succeed on a DC 12 Constitution saving throw or be cursed with werewolf lycanthropy.

Claws (Hybrid Form Only). Melee Weapon Attack: +4 to hit, reach 5 ft, one target. Hit: 7 (2d4 + 2) slashing damage.

Spear (Humanoid Form Only). Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft or range 20/60 ft, one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.

Export

Werewolves are a type of shape-changing monster in Faerûn that are vulnerable to silver or magic weapons and can regenerate most wounds. Infected werewolves transform during the full moon involuntarily. Members of their race that are born with the curse can infect others and can control their shifting. Selûne has a group of non-evil werewolves that worship her, though most lycanthropes are drawn towards the worship of Malar.

Werewolves are the most common type of lycanthropes in the world. They are found in all climates, both in the wild and hidden in civilization. Werewolf packs are organized similar to wolf packs, with a powerful alpha in command of the entire group. The moral and ethical outlook of the pack tends to follow that of the alpha.

This article uses material from the “Werewolf” article on the Forgotten Realms wiki at Fandom and is licensed under the Creative Commons Attribution-Share Alike License.